Usage is pretty simple, just clone the repo and shove the loveballs directory into your project folder and include it in your Lua code. Here’s a bit of example code.
This example assumes you have a World that is updating each frame along with something to collide with. See the Github repo for a more complete example.
And here’s what it might look like. The “oddly” shaped softbody on the left the result of an experiment gone wrong and not intentional at all… honestly.